Focus On 2D in Direct3D (Premier Press Game Development Series)
Focus On 2D in Direct3D (Premier Press Game Development Series) Publisher: Muska & Lipman/Premier-Trade | ISBN: 1931841101 | edition 2002 | PDF | 288 pages | 12,4 mb Focus on 2D in Direct3D teaches you all of the tools and tips you’ll need to dive right in and begin creating your own games. If you have some knowledge of C or C++ and have been searching for a guide that will take your 2D programming into the third dimension, then search no more! In this book you’ll learn the skills you’ll need to move from the 2D API to Direct3D. Written form the point of view of a 2D programmer, Focus on 2D in Direct3D presents the fundamentals of the Direct3D API in an easy-to-use-and-understand format. Geat ready to jump into the world of Direct3D. Depositfiles mirror mirror
Focus On 3D Models (Game Development)
Focus On 3D Models (Game Development) Publisher: Course Technology PTR | ISBN: 1592000339 | edition 2002 | PDF | 231 pages | 10,8 mb Download Links (10.8 Mb) http://hotfile.com/dl/28906758/acc2aad/23791592000339.pdf.html Mirror (Mu): http://www.megaupload.com/?d=LX96CJHN
HTML & Web Design Tips & Techniques
HTML & Web Design Tips & Techniques Publisher: McGraw-Hill/OsborneMedia | ISBN: 0072193948 | edition 2002 | PDF | 689 pages | 14,6 mb Master HTML and Web design using this resource filled with precise, proven techniques from today’s leading industry experts. Inside you’ll find quick and concise solutions that can be put to immediate use easily and effectively. Organized by topic and packed with critical information this is a must-have guide for every Web designer. Depositfiles mirror mirror mirror
Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)
Visual Basic Game Programming with DirectX (The Premier Press Game Development Series) Publisher: Course Technology PTR | ISBN: 193184125X | edition 2002 | PDF | 1227 pages | 10,57 mb Think Visual Basic is just too slow to write a decent game? Think again! This book gives you all of the tricks and techniques that you need to create awesome games using Visual Basic. Offering equal parts theory and hands-on exercises, the chapters in this book begin with a discussion of completing a task using Visual Basic, and then move on to enhancing the code. The final section of the book is devoted to developing complete games, including a 3D arcade game, a multiplayer space combat game, and more. Whether you are new to game programming or new to Visual Basic, this book gives you everything you need to create amazing games by combining the hidden power of Visual Basic with DirectX. Depositfiles mirror mirror mirror mirror
Visual C++(r).NET Developer’s Guide
Visual C++(r).NET Developer’s Guide Publisher: Osborne/McGraw-Hill | ISBN: 0072132817 | edition 2002 | PDF | 523 pages | 10,1 mb This is the hard-core resource for serious developers. Coverage includes ADO, ADO+, Acrive Directory, Security, trheads, attributed programming, ATL, web forms, and a complete overview of integration with the .NET platform. >>:: NO PASSWORD ::<< Depositfiles Uploading XlGet Qube Megaupload Sharingmatrix
